Terrain Mesh
A wireframe terrain from a seeded heightmap, flying slowly forward in perspective on canvas, with ember peaks, a horizon fade and a slight pointer tilt; static under reduced motion.
Preview
Survey 07 · North ridge
Every contour, mapped before you set out.
Highest point
2,418 m
Still · no peaks
Low plains
Install
Pro source requires Pebble Pro. Try the full preview above.
Props
| Prop | Type | Default | Description |
|---|---|---|---|
| speed | number | 1 | Flying speed multiplier; 0 holds still. |
| amplitude | number | 1 | Height of the hills. |
| density | number | 1 | Grid lines per unit; higher is a finer mesh. |
| peaks | boolean | true | Colour the high ground with the ember accent. |
| tilt | boolean | true | Let the pointer tilt the camera a little. |
| horizon | number | 0.38 | Where the horizon sits, as a share of the height from the top. |
| seed | number | 4 | Terrain seed. |
Pro component
Try the full preview above. Editable source and build guides require Pebble Pro.
